How Can Virtual Reality Help Educational Games Grow?

Aug 3, 2016 | 1 Votes by shilpa 10 rate Your vote
Up till a few years ago, virtual reality in the gaming world was just a means to enhance the entertainment value of the games. However, people are coming to the grasp of its potential in helping the educational games to grow as well. Games Educate Kids - How Can Virtual Reality Help Educational Games Grow?

Virtual reality is not an alien subject to the common people anymore especially considering the recent explosion of hype it has enjoyed in recent years. What's currently certain is that virtual reality is going to bring a great change in gaming world and that change is invading the educational games niche as well. It is the kind of technology that grabs the eyes and minds of the students quickly and inspires them to learn the procedures behind them.

Up till a few years ago, virtual reality in the gaming world was just a means to enhance the entertainment value of the games. Now, people are coming to grasp its potential in helping educational games to grow. There are many ways a virtual reality can help improve educational games.

By Further Enhancing the Present Virtual Reality Applications Designed for Education


Virtual reality is now going beyond the usual expectations of people. It has already started making its impact in educational field. There are several applications already in the market that help in learning things faster and more effectively. Learning Institutions have started to use many such applications to improve the learning experience, like in training medical students, cultural institutions exhibits, museums and k-12 classrooms.

To improve upon this situation, virtual technologists can use the idea of these applications in implementing a game. A game produces tempting challenges and encourages students to explore the gaming world. This exploration is the road to learning. Exploring the answers to possible challenges in the gaming environment keeps the interest alive to the end of the game. Thus, students learn a lot in much less time than that is required in a traditional method of education.

By Using the Games that are Already Available in the Market


There are many video games already in the market that have a lot of educational potential built-in. Although the original purpose of such games was only to entertain the gamers, they are very useful in imparting some educational value to students in a particular subject. CivilizationEDU is a very fine example of such a game. Besides being fun to play, it can help gamers understand how to govern and manage a country, ranging from how and when to set up diplomatic relationships to making sure your virtual citizens have everything they need to thrive.

Not to mention, all the volumes of the game Assassin’s Creed helps in learning almost everything about the Middle East and Europe of the Medieval Age, whether it is the social structure of the society or the political stratagems. The best part about using these games as a part of educational tools is that they don’t require any developmental investments. It is readily available for the students.

Unimersiv



By Providing an Immersive Experience


Think about the educational games that completely absorb the attention of a student and you'll get the gist of virtual reality games. Students can also reach out to manipulate and interact with the virtual world through the use of a bluetooth controller or a touchpad that comes with the virtual reality headset. There are even specialized virtual reality controllers that can provide players with better experiences, such as the Oculus Touch.

With the more immersive experience that only virtual reality can bring, students can learn with greater dedication and enthusiasm. There indeed seems to be no limit to the advancement of virtual reality. This is a revolutionary development definitely can further increase the gaming world's ambitions, which in turn raises the hopes of the people behind development of educational games.

By Promoting a New Approach to Reward


In a conventional education, students have to give tests and then wait for their marks to know their potential. Who did well in their test and received better marks, and who doesn’t. This system may encourage a few students to study harder, but the majority of the students find themselves discouraged to pursue their study intently.

Here comes the role of virtual reality by offering a completely new system for reward. When a student interacts with a virtual educational game, he receives his rewards (and, let's be real here, penalties) in real-time. He doesn’t have to wait for some teacher to assess his performance. If he performs well enough in the virtual world, he keeps going to the next level of the game with frequent helps in the form of information or gadgets.

However, if he performs poorly, he is penalized by being forced to repeat the same level again. Through this simple game mechanic, a student is able to hone his/her skills by repeating tasks in which they are weak at, while still being rewarded whenever they did something correctly... and the best thing is that all of these happen in a game without needing too much supervision from the educator in charge.

Who knows what more miracles the virtual reality show can produce for the people? But, one thing is sure that future holds a promise for the development of educational games with the help of virtual reality.

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